Full Title:Human Factors in Design
Language of Instruction:English
Module Code:COMP C8Z10
Credits: 5
Valid From:Semester 1 - 2014/15 ( September 2014 )
Module Delivered in 1 programme(s)
Module Description:Students completing this module will have been exposed to the essential theory and practical application of Human Factors (HF) in the design and deployment of interactive applications, devices and systems from both an ergonomic and a cognitive perspective. By taking a more balanced approach to design, students will be better able to appreciate and address the human-aspects of technology and, in particular, interaction design.
Learning Outcomes:
On successful completion of this module the learner should be able to
  1. Defend the major human factors principles that affect the design of interactive systems and applications.
  2. Justify the integration of specialised end user requirements into technical design specifications.
  3. Examine the human factors needs and expectations of a range of users in order to prioritise and address these in a specific design context.
  4. Evaluate important aspects of human performance relevant to interactive systems design in order to predict and assess their impact in a specific design situation.

Module Content & Assessment

Indicative Content
The case for Human Factors in Interactive Systems Design
* Introduction to HCI and HF theory * Issues addressed by HCI * HF in the systems development life-cycle * Human aspects of design
Ergonomic Design
* User and environmental factors effecting human performance * Ergonomics and work space design * Interaction modalities * Device scale and mobility
Cognitive Design and Human Information Processing
* Model Human Processor: perception, memory and processing (e.g. GOMS, KLM) * Capabilities and limitations of the human system * Cognitive processes and human error
Universal Design
* Principles of Universal Design * Design diversity and non-standard user needs * Accessibility, disability and aging
Human Factors design standards & guidelines
* HF Organisations and Standards * HF guidelines and best practice * Cross discipline design * Scope, breath and interpretation
Assessment Breakdown%
Course Work40.00%
End of Module Formal Examination60.00%

Full Time

Course Work
Assessment Type Assessment Description Outcome addressed % of total Marks Out Of Pass Marks Assessment Date Duration
Continuous Assessment Students will be required to complete a reasonably substantial CA project, over the course of the module, supported in practical labs. This will involve the detailed analysis of an interactive design scenario form a HF viewpoint and the application and evaluation of specific HF guidelines to the design. The assessments will be delivered incrementally in stages and include some degree of real-world and / or main project linkage. Group work and collaboration will also be encouraged. 4 40.00 0 0 Sem 1 End 0
No Project
No Practical
End of Module Formal Examination
Assessment Type Assessment Description Outcome addressed % of total Marks Out Of Pass Marks Assessment Date Duration
Formal Exam End-of-Semester Final Examination. This will be run in open book mode. 1,2,3 60.00 0 0 End-of-Semester 0
Reassessment Requirement
A repeat examination
Reassessment of this module will consist of a repeat examination. It is possible that there will also be a requirement to be reassessed in a coursework element.

DKIT reserves the right to alter the nature and timings of assessment


Module Workload & Resources

Workload: Full Time
Workload Type Workload Description Hours Frequency Average Weekly Learner Workload
Lecture No Description 2.00 Every Week 2.00
Practical No Description 1.00 Every Week 1.00
Independent Study No Description 3.00 Every Week 3.00
Directed Reading No Description 2.00 Every Week 2.00
Total Weekly Learner Workload 8.00
Total Weekly Contact Hours 3.00
This course has no Part Time workload.
Recommended Book Resources
  • Waldemar Karwowski (Editor), Marcelo M. Soares (Editor), Neville A. Stanton (Editor) 2011, Human Factors and Ergonomics in Consumer Product Design, Methods and Techniques, CRC Press [ISBN: 978-1420046281]
  • Robert W. Proctor, Trisha Van Zandt 2008, Human Factors in Simple and Complex Systems, 2nd Edition Ed., CRC Press [ISBN: 978-0805841190]
  • Bill Buxton 2007, Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies), 1st Ed., Morgan Kaufmann [ISBN: 978-0123740373]
Supplementary Book Resources
  • Helen Sharp, Jenny Preece 2011, Interaction Design: Beyond Human-Computer Interaction, 3rd Edition Ed., John Wiley & Sons [ISBN: 978-0470665763]
  • Donald A. Norman 2009, The Design of Future Things, Basic Books [ISBN: 978-0465002283]
This module does not have any article/paper resources
Other Resources
  • Website: Human Factors Internation - Ensuring usability and systems consistency through software ergonomics, human factors science and design artistry
  • Website: Human Factors and Ergonomics Society
  • Website: Universal Design (NDA Ireland), www.universaldesign.ie
  • Website: HCI, Usability & Human Factors Design

Module Delivered in

Programme Code Programme Semester Delivery
DK_KCOMP_8 Bachelor of Science (Honours) in Computing 7 Elective