Module Details

Module Code: SWRD C8033
Full Title: Mobile Development
Valid From:: Semester 1 - 2019/20 ( June 2019 )
Language of Instruction:English
Duration: 1 Semester
Credits:: 5
Module Owner:: Tony McCarron
Departments: Unknown
Module Description: The aim of this module is to develop students' capability to design, implement and test mobile applications using current platforms and techniques, applying best practice and appropriate design patterns.
 
Module Learning Outcome
On successful completion of this module the learner will be able to:
# Module Learning Outcome Description
MLO1 Analyse the capabilities of a range of mobile devices and the design constraints presented by such devices and their modes of use
MLO2 apply mobile device interface design principles, guidelines and patterns in the development of mobile applications, and evaluate their effectiveness
MLO3 understand the various paradigms used over a range of mobile development platforms, and have engaged in development on one or more of these platforms.
MLO4 implement network enabled mobile applications that consume web services and interact with various internet services and social networks
MLO5 discuss current research directions in mobile application development and be familiar with a range of mobile application case studies
Pre-requisite learning
Module Recommendations
This is prior learning (or a practical skill) that is strongly recommended before enrolment in this module. You may enrol in this module if you have not acquired the recommended learning but you will have considerable difficulty in passing (i.e. achieving the learning outcomes of) the module. While the prior learning is expressed as named DkIT module(s) it also allows for learning (in another module or modules) which is equivalent to the learning specified in the named module(s).
No recommendations listed
 
Module Indicative Content
Mobile Development
Platforms & Environments, Mobile Development Toolkits, Development Process
Design Issues
Limited Memory, Screen Size, Performance, Modes of Interaction
User Interface Design, GUI Components
Interface Design, Widgets, Layouts, Interaction Issues, Guidelines
Paradigms
Promises & Observables, Dependency Injection, Facade design pattern
Framework and Core APIs
Framework API, UI Components, Data Storage and Processing Internet access, Device (sensor) access
Research Directions & Case Studies
Current research directions, Case Studies of Applications, Devices, and Intro to Progressive Web Apps.
Module Assessment
Assessment Breakdown%
Course Work60.00%
Final Examination40.00%
Module Special Regulation
 

Assessments

Full Time On Campus

Course Work
Assessment Type Continuous Assessment % of Total Mark 60
Marks Out Of 0 Pass Mark 0
Timing Every Second Week Learning Outcome 2,3,4
Duration in minutes 0
Assessment Description
Design, develop and test a number of Mobile Applications with a networking aspect.
No Project
No Practical
Final Examination
Assessment Type Formal Exam % of Total Mark 40
Marks Out Of 0 Pass Mark 0
Timing End-of-Semester Learning Outcome 1,2,3,4,5
Duration in minutes 0
Assessment Description
n/a

Part Time On Campus

Course Work
Assessment Type Continuous Assessment % of Total Mark 60
Marks Out Of 0 Pass Mark 0
Timing Every Second Week Learning Outcome 2,3,4
Duration in minutes 0
Assessment Description
Design, develop and test a number of Mobile Applications with a networking aspect.
No Project
No Practical
Final Examination
Assessment Type Formal Exam % of Total Mark 40
Marks Out Of 0 Pass Mark 0
Timing End-of-Semester Learning Outcome 1,2,3,4,5
Duration in minutes 0
Assessment Description
n/a
Reassessment Requirement
No repeat examination
Reassessment of this module will be offered solely on the basis of coursework and a repeat examination will not be offered.

DKIT reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time On Campus
Workload Type Contact Type Workload Description Frequency Average Weekly Learner Workload Hours
Practical Contact Delivery will normally take place in one 3-hour block per week, involving exposition of theory, practical demonstrations, active learning, and presentation and discussion sessions. Alternative delivery modes such as synchronous and asynchronous online deliver will form part of the delivery strategy. Every Week 3.00 3
Directed Reading Non Contact Research and Development Work Every Week 4.00 4
Independent Study Non Contact Readings Every Week 1.00 1
Total Weekly Learner Workload 8.00
Total Weekly Contact Hours 3.00
Workload: Part Time On Campus
Workload Type Contact Type Workload Description Frequency Average Weekly Learner Workload Hours
Practical Contact Delivery will normally take place in one 3-hour block per week, involving exposition of theory, practical demonstrations, active learning, and presentation and discussion sessions. Alternative delivery modes such as synchronous and asynchronous online deliver will form part of the delivery strategy. Every Week 3.00 3
Directed Reading Non Contact Research and Development Work Every Week 4.00 4
Independent Study Non Contact No Description Every Week 1.00 1
Total Weekly Learner Workload 8.00
Total Weekly Contact Hours 3.00
 
Module Resources
Supplementary Book Resources
  • Chris Griffith. (2017), Mobile App development with Ionic, Revised Edition, O'Reilly Media, [ISBN: 9781491998120].
  • Nathan Murray, Felipe Coury, Ari Lerner, Carlos Taborda. (2018), Ng-Book: The Complete Guide to Angular, CreateSpace Independent Publishing Platform,, p.626, [ISBN: 9781985170285].
  • Jeremy Wilken. (2015), Ionic in Action: Hybrid Mobile Apps with Ionic and AngularJS, Manning Publications,, [ISBN: 9781633430082].
Supplementary Article/Paper Resources
This module does not have any other resources