Module Details
Module Code: |
COMP C9050 |
Full Title:
|
Narrative Design and Scene Composition
|
Valid From:: |
Semester 1 - 2022/23 ( September 2022 ) |
Language of Instruction: | English |
Module Owner:: |
-
Martin Mchugh
-
Naoise Collins
|
Departments: |
Visual and Human-Centred Computing
|
Module Description: |
Upon module completion students will have a thorough understanding of the grammar of contemporary digital media and will gain knowledge of the historical development of this language. Students will also develop and implement an understanding of the craft in areas such as characterisation, dialogue, narrative, visual storytelling and the cinematic and experiential grammar of digital media.
|
Module Learning Outcome |
On successful completion of this module the learner will be able to: |
# |
Module Learning Outcome Description |
MLO1 |
Evaluate techniques for concept and content generation |
MLO2 |
Select narrative writing techniques and structures in areas such as characterisation, dialogue and narrative. |
MLO3 |
Analyse the rules of framing, scene composition and demonstrate competence in planning effective sequences. |
MLO4 |
Design and develop a prototype within a specific application domain, genre or theme. |
Pre-requisite learning |
Module Recommendations
This is prior learning (or a practical skill) that is strongly recommended before enrolment in this module. You may enrol in this module if you have not acquired the recommended learning but you will have considerable difficulty in passing (i.e. achieving the learning outcomes of) the module. While the prior learning is expressed as named DkIT module(s) it also allows for learning (in another module or modules) which is equivalent to the learning specified in the named module(s).
|
No recommendations listed |
Module Indicative Content |
Filmic Language
n/a
|
Mise-en-scene, Continuity, Editing
n/a
|
Narrative
n/a
|
Story versus Discourse, Plot, Master Plots, Three-Act Structure, Archetypes
n/a
|
Character
n/a
|
Characters & Characterisation
n/a
|
Scripting and Scriptwriting
n/a
|
Conventions of Scriptwriting: Scene Heading; Action; Dialogue
n/a
|
Storyboarding & Animatics
n/a
|
Principles and practicalities in the creation of both storyboards and animatics
n/a
|
Prototyping
n/a
|
Prototyping techniques
n/a
|
Module Assessment
|
Assessment Breakdown | % |
Course Work | 100.00% |
Module Special Regulation |
|
AssessmentsFull-time
Part-time
DKIT reserves the right to alter the nature and timings of assessment
Module Workload
Workload: Full-time |
Workload Type |
Contact Type |
Workload Description |
Frequency |
Average Weekly Learner Workload |
Hours |
Lecture |
Contact |
Lecture, presentations and video clips on cinema |
Every Week |
1.00 |
1 |
Tutorial |
Contact |
Critiques |
Every Week |
1.00 |
1 |
Independent Study |
Non Contact |
No Description |
Every Week |
5.00 |
5 |
Directed Reading |
Non Contact |
No Description |
Every Week |
2.00 |
2 |
Total Weekly Learner Workload |
9.00 |
Total Weekly Contact Hours |
2.00 |
Workload: Part-time |
Workload Type |
Contact Type |
Workload Description |
Frequency |
Average Weekly Learner Workload |
Hours |
Lecture |
Contact |
Lecture, presentations and video clips on cinema |
Every Week |
1.00 |
1 |
Tutorial |
Contact |
Critiques |
Every Week |
1.00 |
1 |
Directed Reading |
Non Contact |
No Description |
Every Week |
2.00 |
2 |
Independent Study |
Non Contact |
No Description |
Every Week |
5.00 |
5 |
Total Weekly Learner Workload |
9.00 |
Total Weekly Contact Hours |
2.00 |
Module Resources
|
Recommended Book Resources |
---|
-
Katz, D Steven. (1991), Film Directing Shot by Shot: Visualising from Concept to Screen, Michael Wise Productions, CA..
-
Mercado, Gustavo. (2011), The Filmmaker’s Eye, Learning (and Breaking) the Rules of Cinematic Composition, Focal Press, Oxford..
-
Block, Bruce. (2013), The Visual Story: Creating the Visual Structure of Film, TV and Digital Media, Taylor & Francis, Oxford..
| Recommended Article/Paper Resources |
---|
-
Thompson, R., Bowen C. J.. (2017), The
Grammar of the Edit, 4th Ed. Routledge,
[ISBN: 978-113863220]. Tierno, M..
(2002), Aristotle's Poetics for
Screenwriters: Storytelling Secrets From
the Greatest Mind in Western
Civilization, Hyperion, [ISBN: 978-0786.
-
Vogler, C. 2007. (2007), The Writer's
Journey: Mythic Structure For Writers,
3rd Ed. Michael Wiese Productions,
[ISBN: 978-193290736]..
-
Bucher, John. (2017), Storytelling for
Virtual Reality: Methods and Principles
for Crafting Immersive Narratives, 1st
Ed. 8, Focal Press, [ISBN:
978-113862966]..
-
Jerald, Jason. (2015), The VR Book:
Human-Centered Design for Virtual
Reality (ACM Books), 8th Ed. 36, Morgan
& Claypool Publishers, [ISBN:
978-197000112]..
-
Fictum, Casey. (2016), VR UX: Learn VR
UX, Storytelling & Design, 1st Ed.
CreateSpace Independent Publishing
Platform, [ISBN: 978-153327302]..
| This module does not have any other resources |
---|
|